V-Ray for Nuke Perpetual

AvailabilityIn stock
Delivery Type
Digital Delivery By Email
Processing Time
1 - 4 (Business) Hours
SKU
VRAYNUKE

V-Ray Next for Nuke helps compositors and studios be more efficient and have more creative control.

Norton Secured
£1,056.00 £880.00

Buy V-Ray Next for Nuke from CAD Software Direct - official UK reseller.

V-Ray for NUKE's approach to lighting and compositing integrates production-quality ray traced rendering into NUKE and NUKEX. V-Ray’s industry standard ray traced renderer inside NUKE’s industry standard compositing package gives artists the best of both worlds.

 

New in V-Ray for Nuke

CRYPTOMATTE


CRYPTOMATTE

Automatically generate ID mattes with support for transparency, depth of field and motion blur. This will speed up workflows for compositors.

FULL LIGHT SELECT RENDER ELEMENT


FULL LIGHT SELECT RENDER ELEMENT

Render individual lights or groups of lights as separate render elements and accurately light mix in post with full support for global illumination, reflections and refractions.

IMPROVED RENDER ELEMENTS


IMPROVED RENDER ELEMENTS

Render elements generated in V-Ray for Nuke or rendered in V-Ray Standalone can now be used interchangeably. All render elements can be cached with a single render.

V-RAY VOLUME GRID


V-RAY VOLUME GRID

Import and render volume simulations from applications like Houdini. Supports OpenVDB, Field3D and Phoenix FD files.

DEEP RENDERING


DEEP RENDERING

Improved deep rendering capabilities with support for deep volumes. Save disk space by generating deep data directly inside Nuke.

V-RAY DENOISER


V-RAY DENOISER

Automatically reduce noise for cleaner renders. Denoise individual render elements, apply noise masks and denoise final deep composites.

 

Key Features

POWERFUL RAY TRACED RENDERING

V-Ray for Nuke brings powerful adaptive ray traced rendering to any compositing pipeline. It’s the most full-featured rendering solution for Nuke, NukeX and Nuke Studio.

NODE-BASED INTEGRATION

With a full suite of advanced rendering tools and support for Nuke's native features, V-Ray for Nuke is a natural evolution of the compositing workflow.

ACCURATE LIGHTING

Simulate realistic ray traced lighting and shadows with a wide range of light types including spot lights, area lights, HDR environments, Nuke lights and more.

GLOBAL ILLUMINATION

Render accurate indirect illumination with V-Ray’s precise ray traced GI. Now with light cache support.

PHYSICALLY-BASED MATERIALS

Create multilayered physical materials directly in Nuke. Choose from purpose-built shaders for car paint, SSS, skin and more.

PRODUCTION-READY TEXTURES

Choose from a number of production-ready texture types including tiled EXR & TX files, layered textures, ambient occlusion and procedural noise.

CAMERAS

Select from a variety of camera types including physical cameras, VR panoramas and Nuke projection cameras.

VR CAMERAS

Render to popular VR formats including spherical and cubic 6x1 panoramas.

GEOMETRY

Import Alembic, FBX and OBJ geometry with Nuke's built-in ReadGeo node.

PROXY OBJECTS

Import and render memory-efficient proxy objects as Alembic or V-Ray mesh files.

INSTANCING WITH PARTICLES

Instance V-Ray proxy objects using Nuke particles.

RENDER ELEMENTS

Generate beauty, matte and utility passes on the fly. V-Ray for Nuke includes more than 37 built-in render elements for ultimate control.

V-RAY SCENE NODE

Import and render animated V-Ray scene (.vrscene) files.

V-RAY TRANSLATOR NODE

Use the full power of V-Ray Standalone, including distributed rendering.

   
More Information
Brand Chaos
Delivery Type Digital Delivery By Email
Processing Time 1 - 4 (Business) Hours
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