V-Ray for 3ds Max

AvailabilityIn stock
Delivery Type
Digital Delivery By Email
Processing Time
1 - 4 (Business) Hours
SKU
VRAY3DSM

V-Ray 6 for 3ds Max helps you populate scenes with millions of 3D objects, generate detailed surfaces without reducing performance, create beautiful skies with procedural clouds, and much more.

IMPORTANT: All new V-Ray licences are now sold as V-Ray Solo or V-Ray Premium which include access to V-Ray for 3ds Max, plus a whole lot more! Existing perpetual licences can still be upgraded to the latest version.

V-Ray Solo is the simplest offering and is locked to a single computer, while V-Ray Premium can be used in multiple locations and includes complementary software. Visit our Chaos V-Ray page for more information.

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£414.00 £345.00

V-Ray for 3ds Max

V-Ray for 3ds Max lets users create and render anything they can imagine, faster than ever before. V-Ray lets artists and designers focus on their craft in one place, without interruptions from switching between applications. Build complex environments, intricate geometry, and custom skies. Enjoy faster shading and more physically accurate reflections.

Key features in this latest release include Chaos Scatter for fast foliage and crowds, V-Ray Enmesh for tileable geometry, and Decal with Displacement to add displacement to any surface for even greater realism.


New licences of V-Ray are now sold as V-Ray Solo or V-Ray Premium.

Existing perpetual licences can still be upgraded, but new subscriptions of V-Ray for 3ds Max are a part of V-Ray Solo or Premium.

The new way to buy V-Ray gives users access to V-Ray on all host platforms including SketchUp, 3ds Max, Rhino, and more. Enjoy continued access to the ever-expanding library of Chaos Cosmos high-quality smart 3D assets.

Choose fixed or floating licencing, and customers buying five or more licences of Premium can save with V-Ray Enterprise!

V-Ray Solo >
V-Ray Premium >
V-Ray Enterprise >

V-Ray Solo
  • Tied to one computer
  • V-Ray for all host applications
  • Chaos Cosmos
V-Ray Premium
  • Multiple computer access
  • V-Ray for all host applications
  • Chaos Cosmos
  • Chaos Phoenix
  • Chaos Scans
  • Chaos Vantage
  • Chaos Cloud
  • Chaos Player

V-Ray for 3ds Max is possibly the best known and most successful renderer for 3D Studio Max. Produce high quality visual output with class-leading control of materials, lighting and camera settings. A number one choice for architects and designers the World over, V-Ray for 3ds Max is a fast, biased renderer.

New in V-Ray for 3ds Max


LIGHT MIXING
Explore lighting possibilities interactively in real-time. Use LightMix in the new V-Ray Frame Buffer to freely experiment with lighting changes after you render, save out permutations, and push back improvements you’d like to have in your scene.


LAYERED COMPOSITING
The new Layer compositor lets you fine-tune and finish your images directly in the new V-Ray Frame Buffer — without the need for a separate post-processing app.


MATERIAL MANAGER

Efficiently browse from a library of over 500 render-ready materials including metals, glass, wood and more.


MATERIAL PRESETS

Save time creating common materials with presets for aluminum, chrome, glass and more.


MATERIAL PREVIEWS

New rendered material swatches show you exactly what your materials will look like.


COAT LAYER

Add reflective coatings directly in the updated V-Ray Material, saving you both material creation and rendering time vs. using Blend material.



SHEEN LAYER

Create soft microfiber fabrics like velvet, satin and silk with the new Sheen options in the updated V-Ray Material.


TEXTURE RANDOMIZATION

Add variety to your scene with the new VRayUVWRandomizer map and enhanced VRayMultiSubTex controls.


STOCHASTIC TEXTURE TILING

Automatically remove texture tiling artifacts with the new Stochastic tiling option on the VRayUVWRandomizer.


EXTENDED V-RAY DIRT

Weathered streaks and dirt in crevices are now easy with the enhanced V-Ray Dirt, which now employs both ambient and inner occlusion.


NEW SUN AND SKY MODEL

Reproduce the subtleties of twilight when the sun is below the horizon with the new Sun and Sky model.

     



V-Ray for 3ds Features

Powerful Scene Intelligence

Powerful Scene Intelligence

Automatically analyses your scene to optimise rendering — so you get the best quality in less time.
Adaptive Dome Light

Adaptive Dome Light

Faster, cleaner and more accurate image-based environment lighting. Up to 7x faster than before.
Point & Shoot Camera

Point & Shoot Camera

Perfect renders are as easy as taking a snapshot with new Automatic Exposure & White Balance.
2X Faster GPU Rendering

2X Faster GPU Rendering

Fast new GPU rendering architecture with support for more of your favorite high-end production features.
GPU Volume Rendering

GPU Volume Rendering

V-Ray GPU now supports blazing fast rendering of volumetric effects like smoke, fire and fog.
NVIDIA AI Denoiser

NVIDIA AI Denoiser

Instantly remove noise while rendering. Based on AI-accelerated denoising technology by NVIDIA.
Lighting Analysis

Lighting Analysis

Accurately measure the light levels in your scene using new lighting analysis tools.
Physical Hair Material

Physical Hair Material

Render more realistic-looking hair with accurate highlights and melanin colour controls.
V-Ray Switch Material

V-Ray Switch Material

Apply several materials to the same object and select the one you want at render time.
V-Ray Plugin Material & Texture

V-Ray Plugin Material & Texture

Load any texture or material that’s available in V-Ray Standalone and render it in V-Ray Next.
Denoised Render Elements

Denoised Render Elements

Denoise individual render elements for added control in compositing. Supports animation.
Layered Alembic Workflows

Layered Alembic Workflows

Supports Alembic 1.7 and layers for efficient handling and updating of Alembic data.
New V-Ray SDK

New V-Ray SDK

V-Ray’s core rendering engine has been optimised for extra speed and added flexibility.
Localised Tooltips

Localised Tooltips

Tooltips are now in multiple languages: Japanese, Korean, Russian, Italian, Portuguese and Spanish.
Cloud-Ready

Cloud-Ready

New utility checks your scene to see if it’s ready to render on the cloud with Linux and V-Ray Standalone.
Metalness

Metalness

The V-Ray Material adds support for PBR shaders with new Metalness reflection controls.

 

Triplanar Mapping
Quickly apply seamless textures without UVs.Triplanar Mapping
Automatic Sampling Of Lights & Materials
Save time with automatic sampling of lights and materials.AUTOMATIC SAMPLING OF LIGHTS & MATERIALS
Clipper with Render-Time Booleans
Create complex cutaways and sections using any mesh object.CLIPPER WITH RENDER-TIME BOOLEANS
New Sky Model & Aerial Perspective
Simulate natural looking skies with realistic atmospheric depth.NEW SKY MODEL & AERIAL PERSPECTIVE
Rounded Corners
Generate perfectly smooth edges at render-time with no extra modeling.ROUNDED CORNERS
Variance-based Adaptive Sampling
Get cleaner renders with better noise detection.VARIANCE-BASED ADAPTIVE SAMPLING



Variance-based adaptive sampler (VBAS)
• Better sampling of dark areas and faster sampling of overbright areas   
• More consistent noise detection   
• Final image quality is less dependent on materials and lights settings   
• Improved alpha channel sampling – especially in scenes with depth of field and motion blur   
• Works in bucket and progressive rendering modes 

Many features have been updated as well, including better global illumination and GPU rendering with V-Ray RT
V-Ray for 3ds Max is a comprehensive physically-based lighting, shading, and rendering toolkit built to meet the creative demands of CG artists and designers. Speed, control, and quality are key reasons so many artists and studios rely on V-Ray time and time again.
V-Ray for 3ds Max delivers a powerful new set of features focused on artist productivity and modern CG workflows.
  

Rendering

  • Faster Ray Tracing Performance
  • New Progressive Production Renderer for interactive and production rendering
  • Render Mask to specify render regions using an object selection or image mask
  • Reflection/ Refraction Trace Sets to control object visibility in reflections and refractions
  • Max Ray Intensity parameter to remove noise resulting from over bright sources
  • Faster Hair rendering with support for view-dependent tessellation
  • Deep Image support including OpenEXR 2.0 output
  • Improved V-Ray RT GPU with support for Render Elements
  • Improved V-Ray RT CPU with support for SSS, VRaySkinMtl, and VRayDirt (Ambient Occlusion)
  • Improved V-Ray RT with support for Forest Pack and RailClone from iToo Software
  • Improved Distributed Rendering with Automatic Asset transfer and ability to exclude local machine

Workflow

  • Simplified User Interface with easy access to common controls
  • Quick Settings with production-ready presets for fast render set ups
  • New V-Ray Toolbar for quick access to common V-Ray tools
  • New Online Documentation with direct links within interface
  • Improved V-Ray Frame Buffer with added color correction controls
  • Improved Lens Effects supported directly in V-Ray Frame Buffer
  • OpenColorIO support for advanced color management
  • Alembic integration with support for hair and particles
  • Improved Lens Analyzer Tool to match barrel distortion using any image (no longer limited to grid photo.)

Lighting

  • Probabalistic Light Sampling for optimized rendering of scenes with multiple lights

Geometry

  • VRayClipper for creating cutaway and section renders
  • Metaballs with support for rendering implicit
    surfaces
 

Shading

  • Improved Subsurface Scattering with support for object-based and raytraced illumination
  • New VRaySkinMtl with layered reflections and artist-friendly controls
  • VRMats for sharing V-Ray materials across host applications
  • OSL support for programmable shaders

Additional Features and Improvements  

  • Support for object-based custom tags in filenames using VRayHDRI
  • Support for Mari <UDIM> and Mudbox <UVTILE> tags in VRayHDRI
  
  • Support for Ground Environment Projection in VRayHDRI
  • Support for Ptex object-space vector displacement any image (no longer limited to grid photo)
   
More Information
Brand Chaos
Delivery Type Digital Delivery By Email
Processing Time 1 - 4 (Business) Hours
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You're reviewing:V-Ray for 3ds Max
Processor Intel 64, AMD64 or compatible processor with SSE4.2 support
RAM Minimum 8 GB RAM, recommended 64 GB RAM
Operating system Microsoft Windows 10 or Windows 11 operating system
Autodesk® 3ds Max 3ds Max 2018, 2019, 2020, 2021, 2022, and 2023 (64-bit)
USB port Required for customers using legacy hardware lock, preferably USB 2.0
TCP/IP Only IPv4 required for distributed rendering is supported. IPv6 is currently not supported.
License Server 6.0.0 or later
TCP/IP Only IPv4 required for distributed rendering is supported. IPv6 is currently not supported.
GPU Acceleration

NVIDIA CUDA with minimum required compute capability 5.22: Maxwell-, Pascal-, Volta-, Turing-, and Ampere-based NVIDIA card(s);

NVIDIA RTX with compute capability 5.2: RTX cards with latest recommended video driver;

2GB VRAM

V-Ray Production Denoiser: AMD or NVIDIA GPU supporting OpenCL 1.2;

NVIDIA AI Denoiser: Maxwell-, Pascal-, Volta-, Turing-, and Ampere-based NVIDIA card with latest recommended video driver