Creative 3D modeling, animation,
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texturing and rendering tools.
Modo’s powerful and flexible toolset empowers artists to explore and develop ideas without jumping through technical hoops.
With powerful direct and procedural modelling toolsets, the reinvisioned MeshFusion and easy to use topology features, Modo’s modelling moxie is unmatched. mPath, Modo’s physically-based hybrid renderer combined with iterative denoising technology, lets you visualise your designs intuitively and with less waiting. Build your own specialised tools with Modo’s tool pipe system, then create custom gesture controls for it with OmniHaul. With Modo, every job you do becomes easier, as you continually develop new efficiencies.
Modo’s direct modelling toolset has long been renowned for its shared focus on workflow and technical innovation. The most common approach to modelling with the availability of many tools to manipulate the geometry directly in the 3D viewport. For example, you can add a cube, bevel it, move edges, duplicate polygons, deform, and so on, all by interacting directly with the geometry.
The procedural modeling tool sets have provided Modo with a system built for the future of modelling. The vast majority of direct modelling features are also made available as powerful procedural variants. With every product update, procedural modelling continues to grow more powerful.
Modo Render and mPath
Enjoy photorealistic rendering at amazing speeds and limitless resolutions. Even network rendering is free. Modo's production-proven, physically-based renderer offers a rare blend of speed and quality.
Streamline your workflow with fast, flexible layer-based and nodal shading systems for building sophisticated, convincing materials with ease. Drag-and-drop presets let you quickly develop the look you want, or simply select from a huge library of highly realistic physically-based materials.
Remove the delays from the in-betweener in traditional 2D cartoon animation and let Modo create the in-between frames for you, and work with channels as properties that animate any item.
Featuring a non-destructive, non-linear toolset and fully-integrated modular workflow, Modo's flexible node-based rigging system lets you easily create, edit, manage, and reuse complex character rigs.
Create compelling dynamic simulations with Modo's rule-based, directable particle and dynamics systems. Integrated together with rigid and soft bodies, and procedural shattering, artists can create compelling dynamic simulations in less time.